hey guys, I don't run anything in the background, only security and such, isnt direct x, and openGL just for the viewports?. if it is, theres no point because its fine in viewports, just cuts off or gives me a messed up image when rendering.
well the xform works and it renders sort of, if I take off the glow and glare for headlights, if I have just of them on it gives me random black squares in my render.
Although it might be the vast amount of textures Im using, because I havent UVW unwrapped anything, I just layered everything on top of each other, like paint camo texture then decals, then blood, then dirt ..... and so on-you think that could be the reason?