Sound Design

TwoOneOne

Administrator
#1
A video documentary about sound design for the latest installment in the Need for Speed Series.

HP and EA present a 4-part series covering all aspects of sound in the latest entry into the Need For Speed franchise: Need For Speed The Run. We will take a behind-the-scenes look at how the team captures everything from a super car engine to the sound effects of a tense action sequence to create one of the most well-respected soundscapes in gaming.

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The epic race across the country truly comes to life through music. Go inside the studio with Senior Licensed Music Supervisor Cybele Pettus and Composer Brian Tyler, as they describe how score and soundtrack merge to create the treacherous yet heroic feel of The Run.

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How many mics does it take to capture the true essence of a Lamborghini Aventador? 1? 2? Try 12. Need for Speed The Run audio guru Charles Deenan walks you through the lengths that the team takes to deliver the most authentic supercar sounds ever in Need for Speed.

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It's great to have thousands of audio files to play with, but how do you get them to mesh in a hyper-realistic way? Need for Speed The Run Audi Director Rich Adrian takes you under the hood of mixing and matching sound effects to create a true audio soundscape.

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#2
just one word: cinematic.... when you see this you can imagine there goes more money into making a big game, than an action-packed hollywood movie...

interesting stuff!
 
#3
.. and then the game comes out, and u find out it is just a crappy console port (pc version) no AA, capped at 30 fps for some reason, and a ridiculously short and shallow story. the list can go on...
worth trying though, definitely not worth buying