Punto Corsa Estremo

Discussion in 'WIP Critique: 3D Stills' started by sh00ks, May 18, 2014.

  1. sh00ks

    sh00ks Active Member

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    Hi,

    It was time to continue with a new project and couldn't decide wich car I should model.
    Being a huge race fan of V8 supercars, WTCC, BTCC, DTM and all other touring championships, I decided to flip the Punto-model into a fullbread racecar.

    Main purpose it to model the exterior, but maybe, if time is on my side, I'll make the interior and engine-drivetrain for a cool animation(training) :cool:

    First I started of with a quick mockup of the main changes that should be applied
    HGTE - Mockup 01.png


    Seeing the fact that a Punto is small and relativly tall, the wide body kit made her look awkard.
    So I flattened the original model using ffd and made her overall line less bulky and more flat.

    The new base mesh turns out like this
    HGTE - Model - Fase 01.00.png
    HGTE - Render - Fase 01.00.png


    HGTE - Model - Fase 01.01.png
    HGTE - Render - Fase 01.01.png

    Next up is to make the wide body including diffuser/bottom/splitter in detail.

    Any C&C or advice in cool racing-tricks to ad is much appreciated!

    Keep u posted ;)
     

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    andrelix and Samurai: T.C.W. like this.
  2. !NerVouS!

    !NerVouS! Active Member

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    Looks like a little troublemaker :D
    One question about your punto, how much horse power do you have in your real car?
     
  3. sh00ks

    sh00ks Active Member

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    about 155 bhp, hauling less then 950 kg

    An impression
     
    Last edited: May 18, 2014
  4. sh00ks

    sh00ks Active Member

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    Finished the the 2nd stage of the wide body and diffuser/splitter
    HGTE - Render - Fase 02.00.png HGTE - Render - Fase 02.01.png HGTE - Render - Fase 02.02.png

    I realy like the agressiveness the wide body brings and the extreme diffuser :D
     

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  5. !NerVouS!

    !NerVouS! Active Member

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    Awesome modeling and very nice model
     
  6. sh00ks

    sh00ks Active Member

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    Thx!

    Got the bonnet done.
    Made the look from the headlights a bit more 'agressive', added proper venting holes and bonnetlock insert.
    HGTE - Render - Fase 03.00.png
     

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    Last edited: Jun 1, 2014
    Kangal likes this.
  7. Prykie

    Prykie Well-Known Member

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    This is really cool mate, keep it going!
     
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  8. guile

    guile Member

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    In some parts of the car do you have 3 vertex and not 4 ? I have problems always with those thnigs
     
  9. sh00ks

    sh00ks Active Member

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    Thx Prykie!

    @ Guile: These only exist in places where you can afford these non-quads, beeing in a 'pinched' area or flat area when I dont see a solution to keep it in quads ;-)
     
  10. Vlad3d

    Vlad3d Active Member

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    looks maaad! definitely will watch this one :)
     
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  11. kriscabrera

    kriscabrera Active Member

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    looks pretty dam good!
     
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  12. guile

    guile Member

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    Your chop its teaching me a lot and everybody too, sure :)
     
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  13. sh00ks

    sh00ks Active Member

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    Thx! Appreciate the kind words!

    Did some work on the spoiler(s).
    Decided to make a simple roofspoiler that aims the airflow to the 'reasonable' sized, adjustable wing.
    Go big or go home :)

    HGTE - Render - Fase 04.01.png
     

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    Last edited: Jun 1, 2014
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  14. TSonthebeat

    TSonthebeat Active Member

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    awesome work !
     
  15. sh00ks

    sh00ks Active Member

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    Thx TSonthebeat!

    Made a gentle roofscoop today
    HGTE - Render - Fase 05.00.png
     

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    Last edited: Jun 1, 2014
  16. Oscar J

    Oscar J Well-Known Member

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    Nice modelling!
     
  17. sh00ks

    sh00ks Active Member

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    Thx alot Oscar!

    Started on the wheels.
    Choose the BBS CH-R rim with center lock from Porsche, with a full slick tyre.
    HGTE - Render - Fase 06.00.png
     

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    Last edited: Jun 1, 2014
  18. Vlad3d

    Vlad3d Active Member

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    awesometastic!
     
  19. !NerVouS!

    !NerVouS! Active Member

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    Nice choice for the rims
     
  20. Nomak

    Nomak New Member

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    Wow... *o*
     

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