AA doesn't work on the viewport but I grapped 5000x2536 images from it and resized them to 1200x600. Shouldn't be so jaggy now. Anywhos, normal maps are now almost all baked and done. I had tyre treads too but I wasn't satisfied and deleted them for now.
It turned out great, lets hope my bake will look just as good.
That viewport grab script does have its problems tho. For example, I cannot use softshadows. If I do its capturing a 5000px screenshot thats as pixelated as if it was the normal resolution Im working with. :/
looks amazing!! this is obviously a model with a lot of work invested in it. the wheels still seem a bit squarish but hopefully the tire tread will fix that. not sure if you can fix the front wheel arches with a bit of transparency..
looks good, a few little things though, the windscreens should be a little taller and the bottom should be a little closer to the cowel. and the roof is a little too tall and the bumper is wrong good work though, especially for being as lowpoly as it is.