Oscar's play–abouts

helicase

Well-Known Member
#81
Thanks!

Yeah, there is a certain tendency of too much styling in todays automotive sketching. But the way I see it is - learn to draw like the pro's, then start finding your own style. :)

Aston Martin you say? Not bad, least it's British. :) Beautiful cars as well.
Sounds reasonable to me, i'm an engineer irl, and i don't do class A surfacing except in my free time for fun as a hobby. They didn't teach me any art in college, except this art history class I took randomly (but that's it haha). You will possibly end up doing the real thing one day I bet! When i see people doing sketches like you do it amazes me.
 

goran333

Active Member
#84
Oh that would be nice to see in 3d :)...Second sketch reminds me of Bentley Hunaudieres :) Am just curious have you ever tried Apple Pencil-iPad Pro combo, and if you did, does it perform better than Wacom stuff?
 

Oscar J

Well-Known Member
#86
Thanks guys!

Goran: I bought a Wacom Cintiq HD Touch for like 1000 € this summer, only to find out that the iPad Pro actually feels more responsive when drawing... -.- Not to mention the much better screen, the fact that you can use it for a thousand other things.

Still, I'd recommend you try both before buying anything. :)

Some PS + Wacom over one of the rough sketches.
r+c 1.jpg
 

helicase

Well-Known Member
#87
Thanks guys!

Goran: I bought a Wacom Cintiq HD Touch for like 1000 € this summer, only to find out that the iPad Pro actually feels more responsive when drawing... -.- Not to mention the much better screen, the fact that you can use it for a thousand other things.

Still, I'd recommend you try both before buying anything. :)

Some PS + Wacom over one of the rough sketches. View attachment 160769
Do you have a good comp and the wacom is still slow? How did you know about the ipad being more responsive?

future of sketching?
 

goran333

Active Member
#98
Ohhhh man that looks nice. Like Cosmin, i'm curious as well how you did that fluid looking red thing :) You are so good at post work i can't tell anymore whats geometry and what's you behind wacom:) More please.
 

Oscar J

Well-Known Member
#99
Thanks a lot guys!

Oh how I wish I could tell you this is all modelled with uttermost precision and attention to detail, but the truth is it's not. Having reached a level in poly modelling I'm reasonably comfortable with, I'm not going for technical perfection and a flawless model this time. I'm not afraid to use triangles for example, or using odd solutions to get the result that I'm after.

I'm in the process of building a portfolio, and what matters is simply having a nice and varied body of work, including visually attractive sketches, renders, real world clay models, etc.

Right, enough with the excuses now - here are some wires and viewports. A ton of stuff is still WIP of course, especially windows, front, etc.

As you can see - most of the rear lights are basically emitting textures, a ton of reflecting materials and a the nice red tinted covering glass mesh. Very simple.
 

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