- Vehicle can be any kind of traffic, sports, utility or whatever you want to create. Also motorcycles are approved, vehicle must have wheels
- Vehicle must be a mockup (like all GTA cars for example)
- Maximum polycount in tris: carbody (including engine etc.) 20000. 1500 tris for each wheel
- Maximum texture size 2048x2048, no restriction for amount of textures. I'd say keep it as low as possible though
- Normal mapping allowed
- You can only submit viewport screenshots, no renders are allowed.
- Viewport shaders are allowed if your 3D modeling software supports them.
- No team work, only solo work, model and textures must be made from scratch
- Contest starts today 18th of April and ends 23rd of May.