Lowpoly Contest: Volvo S40 1999

#3
I would add another poly to the headlight :)
You should rather have too much at the end, and cut them, than having too few and mess your mesh by adding polies.. :p

Anyway, good luck, I love this car 8)
 
#4
NightEye said:
I would add another poly to the headlight :)
You should rather have too much at the end, and cut them, than having too few and mess your mesh by adding polies.. :p

Anyway, good luck, I love this car 8)
Hehe I love it too :D

Yeah headlights need more polies aswell fenders. I usually do the basic shape first. Then start to add more polies and details :)
 
#15
Haha thanks ^^

I'll try my best even thou rendering is not my cup of tea :D

I've added environment map to reflection slot but now it also reflects parts of the car that shouldn't have reflection. Can somebody say can I for example make alpha maps to those parts that shouldnt reflect. :p