Please don't. No reason to do so
It's allright with Kris (KvH)..
Anyway, XSI: People would just hand in their models in 3ds or obj with material names already done (chrome, paint, rubber, window, etc), then apply a chrome mat to all 'chromes', etc
Wouldn't be too much work At least, not with LW
could you please clarify the texture requirements and update the first post with them? i am confused if i get 1 1024x1024 to do the entire car, meaning i need to fit the wheels, interior, and exterior on the same (only one) 1024x1024 or multiple 1024x1024s.
i think there should be a limit to the total number of textures, but more than just one 1024x1024 for everything. like one 1024x1024 for the body, one 256x256 for the wheel, and one 256x256 for the interior. everyone should have the same limit otherwise people can just subdivide the car up into lotsa 1024's and won't be an even playing field so to say. as i see the entry threads it seems like people are using different amounts of textures.
Somehow I thought old model meant T-Fords and cars like that (because they are so boxy, you aren't allowed to choose that car). Pretty stupid hehe.
Hmm, I'll withdraw then, and I might comeback with a '78 corvette, a ford galaxy, a pontiac gto or a lada niva.. (list continues...)