A new update. The interior is not even close to finish, this is only the starting point. Also the headlight and taillight aren't finished cause i need to find better textures for it. If someone could help me i'll ow him .
The exterior looks good. You need to work more on interior, so I'll keep my comments on it for later.
About the rendering, you should stick to clay rendering as long as the exterior modeling job is not completely done. Paint shader looks good, but it has the drawback of hiding all the little bumps or pinches that any model can suffer of.
This car is getting more and more closer to being finished. i have an updated interior and front headlights. the interior isn't yet textured, because it's still a wip i need to model the dashboard, the center console and if i have time some tiny details . Let me know what u think about it.
I would make it if i knew how that model looks like . if u can "sponsor" me with some reference pictures, i'll be pleased. ok i'll make a clay render also . The interior, won't be very detailed because i will mainly render the outside of it.
I tried to render the car on a image. It isn't looking as good as i would like it to look . if someone could help me with some great rendering tutorials for v-ray please because i couldn't find any good enough .
couple things of note that may be bringing your render down.
First off, the sky is virtually cloudless, with only a couple faint clouds in the far distance. There should be a nice, sharp shadow due to the sun being exposed, but instead, it looks like the entire sky is covered in a uniform blanket of clouds, due to the extremely soft shadow happening.
When creating the light to be the source of the shadow, make sure you have it positioned somewhere that makes sense for the scene. The background is somewhat hard to tell where the sun is other than "behind the camera somewhere"
The next thing is the windows. They need reflection of some sort, as right now they're mostly doing nothing other than darkening up the areas you see behind them.
The headlight textures don't seem quite right. They're too dark, or don't have the proper contrast/reflections ... or something.
Fix those issues and I think the render will come out looking much better.