Faster method to Model this

Discussion in 'WIP Critique: 3D Stills' started by sinhead, Jan 12, 2018.

  1. sinhead

    sinhead Member

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    Hi guys,

    Please recommend a fast way to model these. On a medium- res mesh. Maya.

    Current workflow = Place a cylinder at each point on the Fender > Bevel > Cleanup the result. This becomes very time consuming.

    Please recommend a faster method for this.

    aa2.jpg

    Mesh-
    mesh.JPG
     
  2. nasi

    nasi Well-Known Member

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    Nope your method is solid, sometimes its the only way...
     

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