Faster method to Model this

#1
Hi guys,

Please recommend a fast way to model these. On a medium- res mesh. Maya.

Current workflow = Place a cylinder at each point on the Fender > Bevel > Cleanup the result. This becomes very time consuming.

Please recommend a faster method for this.

aa2.jpg


Mesh-
mesh.JPG
 
#3
Hi guys,

Please recommend a fast way to model these. On a medium- res mesh. Maya.

Current workflow = Place a cylinder at each point on the Fender > Bevel > Cleanup the result. This becomes very time consuming.

Please recommend a faster method for this.

View attachment 162984

Mesh-
View attachment 162985
I love your rear fender mesh flow quite neat

you wanna maintain low poly or surface accuracy is more important?