[AST] 2012 BMW 3er

Discussion in 'WIP Critique: 3D Advanced' started by The Rain Knight, Mar 22, 2014.

  1. ravenzep

    ravenzep Member

    Joined:
    Aug 18, 2008
    Messages:
    35
    Likes Received:
    0
    Trophy Points:
    6
    Occupation:
    eng
    Hi Romain,
    Looks very good so far. Congrats.
    I m seeing a change in your modelling skills, you are using different approaches, which is cool for sure.
    What i m not understanding is why so many little patches, when class A is all about BIG patches, as you know. :)
    I m sure there must be a reason. If you are using tolerances from 0.1-0.5 mm, i think you are pushing it very hard...Traditionally 1 mm is generally accepted as max tol.
    Thx for sharing your work. Good stuff as usual.
     
  2. The Rain Knight

    The Rain Knight Active Member

    Joined:
    Apr 27, 2004
    Messages:
    443
    Likes Received:
    72
    Trophy Points:
    28
    Occupation:
    Estival Technical Director
    Location:
    France
    thx raven. Actually i was quite sure bmw would be alot harder than audi to model. And the result with so many patches is showing that. To respect the highlights and relfections this appeared to be mandatory. My first attempts were made with big slabs but I discovered really fast that i needed to split to get much more control. Of course having the scan to compare my work helps a lot in this matter. there are a lot of line fading here and there so this is explaining also the patch layout in some place.

    Don't hesitate to point out some of them if you're not convinced...I'll be glad to share more views/sections
     
  3. The Rain Knight

    The Rain Knight Active Member

    Joined:
    Apr 27, 2004
    Messages:
    443
    Likes Received:
    72
    Trophy Points:
    28
    Occupation:
    Estival Technical Director
    Location:
    France
    some progress on the front bumper.... still need to figure out the fog light area....again, edges fading in every places....
     

    Attached Files:

    helicase likes this.
  4. Tshikhudo

    Tshikhudo Active Member

    Joined:
    May 6, 2012
    Messages:
    667
    Likes Received:
    158
    Trophy Points:
    43
    Location:
    South africa
    great work mate
     
  5. helicase

    helicase Well-Known Member

    Joined:
    Dec 29, 2007
    Messages:
    1,966
    Likes Received:
    191
    Trophy Points:
    63
    You mind sharing some CV's? Looks pretty good, what evaluation tools are you using other then deviation to the scan mesh? The conversation you and rav are having help a lot of us noobs so thanks!
     
  6. ravenzep

    ravenzep Member

    Joined:
    Aug 18, 2008
    Messages:
    35
    Likes Received:
    0
    Trophy Points:
    6
    Occupation:
    eng
    Thx for the explanation.
    Looks great. Keep it up !
    Cheers. :)
     
  7. yasickkk

    yasickkk Active Member

    Joined:
    May 23, 2003
    Messages:
    651
    Likes Received:
    26
    Trophy Points:
    28
    gonna be watching this closely. :)
     
  8. Kangal

    Kangal Well-Known Member

    Joined:
    Jan 29, 2011
    Messages:
    2,767
    Likes Received:
    977
    Trophy Points:
    113
    Occupation:
    Time waster
    Location:
    Italy
    Good work but...aren't there too many surfaces inside the big red circle? And i see a gap inside the little red circle which will disappear thou after the blend.

    wip_27.jpg
     
  9. kriscabrera

    kriscabrera Active Member

    Joined:
    Feb 23, 2010
    Messages:
    198
    Likes Received:
    40
    Trophy Points:
    28
    Occupation:
    CG-Artist
    bring all the surfaces you want! they always look good anyways!! =)
     
  10. RhinoDude

    RhinoDude New Member

    Joined:
    Apr 11, 2013
    Messages:
    18
    Likes Received:
    1
    Trophy Points:
    3
    Occupation:
    Driver
    Impressive work mate, i'll watch this thread with interest.
     
  11. yasickkk

    yasickkk Active Member

    Joined:
    May 23, 2003
    Messages:
    651
    Likes Received:
    26
    Trophy Points:
    28
    Where have you gone rain? Still waiting for an update :(
     
    helicase likes this.
  12. helicase

    helicase Well-Known Member

    Joined:
    Dec 29, 2007
    Messages:
    1,966
    Likes Received:
    191
    Trophy Points:
    63
    me too, this project is awesome.
     
  13. The Rain Knight

    The Rain Knight Active Member

    Joined:
    Apr 27, 2004
    Messages:
    443
    Likes Received:
    72
    Trophy Points:
    28
    Occupation:
    Estival Technical Director
    Location:
    France
    Thanks guys for support. I really had no time for this, end of 2014 was crazy at Renault (hope you will like the next Scenic next year ;-) ) and now I moved to a company and will become CEO this july...so not so much time for modelling....
     
    yasickkk and helicase like this.
  14. helicase

    helicase Well-Known Member

    Joined:
    Dec 29, 2007
    Messages:
    1,966
    Likes Received:
    191
    Trophy Points:
    63
    Wow cool! Congrats Rain Knight! We don't have Renaults where I'm from, but I'll def check it out online. You know who else worked at Renault? Pierre B├ęzier the man himself.
     
    Last edited: May 17, 2015

Share This Page