Discussion in 'WIP Critique: Advanced Video Game & Real-Time' started by ArnoldWong, Sep 9, 2008.
Updated: Lotus 2-Eleven
Your model looks sharp and clean, pretty good level of details.
Can you post more view from different camera angles, and with higher resolution ?
Keep us updated, you're doing good job !
Looks like a nice start, but as Tom said its hard to see the model with such a low res pic.
Cool dude. I saw sometimes this Merc and it looks like plane without wings xD. Can't wait to see it finished and I hope you'll put it in some game
i know the feeling. I used to make SA mods on IT lessons in school. Those lessons are quite boring (or at least for me they was).
which game r u making it for?
nice modele man
but i see you still have some accuracy problems here what i notice
plz post more picture from many views like that we can help you
here is my newest model, the McLaren F1 GTR Longtail
took me a week , few hours everyday
Wow great job. I love the mclaren longtail
1 more small render
Show us some wires. Nice job
Hey that looks nice! Good work.
You last renders of your Mclaren look awesome, maybe you can tone down saturation a little bit and add little specular to carbon materials
I hope, your interior will be in same quality as exterior ...
This one is über sexy. Orange suits it damn well !
That kind of high quality lowpoly / midpoly work really makes me to give low/mid poly a try. Thanks for being inspiring !
renders with basic textures
Stunning work, super realistic model and texturing, very nice low poly work, looks high poly to me!
another busy week......so I played with lighting only.....will complete my R35 GTR tomorrow...
Since I'm pretty sure that's Monza, not Bahrain...you should make the gravel/sand into grass. It would look a lot better, IMO.
Other than that on nitpick, it's amazing!
My Mercedes-Benz CLK GTR
For the Monza track, actually I replace the grass with the gravel is because of the rendering time...will try to find a better way to render the grass though
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