make your texture for your blueprint planes have dimensions that are squares of two. your blueprint textures still look garbled and awful in the viewports, whereas if they were squares of two, you'd see it exactly as what was in the image.
my problem is the splines in the tut , when they are made along the side of the hood on my model or soon to be model lol,
mine dont match up, dont curve like they do on the hood,
idn tis just haaard lol
any tips would be greatfull